ARK: Survival Ascended PvE Base Templates
PvE building rewards the opposite priorities to PvP: floor space, clean snapping, room for crafting stations, and a layout you can walk through without fighting the camera. These bases are laid out for the way people actually play on PvE clusters.
Most of them are mixed-material builds, which is normal for PvE — stone where it is cheap, metal where the structure matters, wood and greenhouse pieces where the build should look like somewhere you live. The requirements block on each page lists exactly which official content or mods a build needs.
If you are placing one on a server with a structure limit, start with the total structure count on the card rather than the file size. A 1,500-piece base can consume a surprising share of a tile budget once you add stations and storage.
Template pages publish official crafting costs with visible recipe coverage. Modded pieces and files still awaiting an exact breakdown remain clearly uncosted; their requirements are never estimated.
PvE templates

Workshop Base
A 1,511-structure PvE workshop base with an integrated greenhouse, built in mixed stone, wood and metal. The layout puts crafting stations and growing space under one roof, which is what you want on a farming tile rather than a defensive one. Requires Bob's Tall Tales and the Klinger Rustic GreenHouse cosmetic mod - without both loaded the greenhouse section will not import.

PvE Lookout Base
A 1,129-structure elevated PvE base with broad sightlines and enough internal room for core crafting and storage. Height is the design: an elevated platform keeps wild spawns out of your crafting floor and gives flyers a clean landing approach. Requires the Sci-Fi Tech mod for its structure set, so confirm it is loaded before importing.

Luxurious Residential Base
A 1,731-structure residential compound built for PvE presentation - layered rooms, detailed living areas and a finished exterior rather than a functional box. Uses Bob's Tall Tales structure pieces. This is a showcase build: there is no turret geometry or soak layering in it, so treat it as a home base on a protected tile rather than a raid-ready shell.

All-in-One Argy & Anky Base
An 852-structure PvE base planned around Argentavis and Ankylosaurus access, with storage and everyday crafting built in. The dino access is what shapes it: doorways and ceiling heights are sized so an Argy can be walked inside rather than left parked outdoors. Requires Bob's Tall Tales.

Functional HQ with Lowered Floor
A 1,987-structure metal and Tek headquarters shipped with a separate twelve-foundation part for aligning a lowered storage floor. The alignment part is the point - a flush lowered floor is fiddly to snap by hand, and this gives you the exact foundation grid. Requires Bob's Tall Tales and the Arkitect's Paradise mod, so check both are loaded before importing.

6x8 Early-Game Base
A 779-structure 6x8 early-game PvE base in stone, with room for crafting, storage and the core progression stations. Fully vanilla. The rectangular footprint is deliberate: 6x8 fits most beach and riverbank flats without terrain smoothing, which is where square designs of this size usually fail to snap.

Steampunk Base
A 1,177-structure steampunk-themed base mixing functional rooms with decorative industrial pieces from Bob's Tall Tales. Large enough to hold a full crafting setup and storage without spilling into a second building. The theming comes from the DLC structure set rather than from mods, so the only requirement is that Bob's Tall Tales is active on the server.

Three-Floor Small Base
A 694-structure three-floor base in stone, using additional structure sets for its floors, roofs, walls and gates. Vertical rather than wide, so it suits a cliff or a cramped tile where you cannot spread out. Requires Bob's Tall Tales plus two mods - Arkitect Structures Remastered and Cyber's Structures - and all three must be loaded or the import fails validation.
Common questions
Do I need mods to use these PvE bases?
Not for the vanilla ones. Each template lists its requirements, and validation cross-checks the declared list against the object paths inside the file, so a build tagged vanilla genuinely places without extra content.
Can I place a template on a raft or platform saddle?
Only if it was built for one. Platform builds have their own category on this site because the snap points and structure limits differ from ground builds.
Does importing cost resources?
Yes. Template Hammer places structures from your inventory or nearby storage. Each template page shows official crafting costs, unit recipes and subtotals with a visible coverage percentage; modded or unresolved pieces stay explicitly uncosted rather than being estimated.
Will a template overwrite what is already there?
No. Placement follows normal building rules, so anything that collides simply refuses to place. Preview the ghost carefully before confirming, especially on uneven terrain.
Related collections
- ARK: Survival Ascended Starter House TemplatesStarter houses, huts and lodges for ARK: Survival Ascended on PC. Small builds you can place on day one and expand later, validated and free.
- ARK: Survival Ascended Farm TemplatesCrop plot farms and Gacha setups for ARK: Survival Ascended on PC. Validated production builds with exact structure counts and a full piece breakdown.
- ARK: Survival Ascended Stone Base TemplatesStone base templates for ARK: Survival Ascended on PC. Affordable early and mid-game builds, validated with the exact stone and wood cost.
- ARK: Survival Ascended Storage & Utility TemplatesDedicated storage floors, cryofridge rows and stacked vault modules for ARK: Survival Ascended on PC. Small, exact, validated builds.
Guides worth reading first
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