Genesis Part 1 Hexagon economy for ARK: Survival Ascended. Repeat rewards and first-completion evidence come from MissionType class defaults in DevKit build 91.6.285.824280; Hexagons/hour uses your measured minutes.
Best answer
Choose a mission and difficulty in the DevKit calculator, enter your real run minutes plus downtime, and compare the repeat-solo Hexagons/hour result. First-time bonuses and participant-division flags are shown separately and never inflate the repeat farming rate.
Interactive
Genesis 1 Hexagons per hour calculator
Choose a DevKit-verified mission payout and use your own measured minutes to calculate a repeat-solo farming rate.
Choose a mission, then enter your measured run time.
Preset ranges are field observations only. They select a mission but never invent your minutes.
Genesis Part 1 does not play like a normal resource map: a lot of progression runs through a token economy where you earn Hexagons and spend them at HLN-A's store instead of farming everything by hand. The calculator on this page uses ASA DevKit class defaults for all 55 public missions and your own measured minutes, while the five community ranges remain clearly separate field observations. For mission-by-mission routing, read the mission walkthrough alongside this.
#What is HLN-A and how do you move around the map?
HLN-A is the AI companion that runs the Genesis simulation and your interface to it. Because the map is five separate biomes rather than one connected world, you do not walk between them, you teleport using HLN-A's Biome Teleportation menu. HLN-A is also where you access the Hexagon Store and, once you have the completions, where you start the Master Controller through Arrival Protocol. If you are new to Genesis, the mental shift is that HLN-A is your hub for almost everything.
Quick comparison
Field-observed Hexagon farming ranges
Mission
Type
Approx. Hexagons per hour
Key tactic
Bog Beatdown
Gauntlet
50,000–180,000
Circle the arena and use each provided weapon
Cheaper by the Pack
Hunt
75,000–250,000
Bleed the target and minimize travel between stages
Kingslayer
Hunt
75,000–250,000
Bleed the Rex and use a controlled hit-and-run route
Hexagons come from completing missions and fixing Glitches, which are corrupted data nodes scattered across the biomes. Mission rewards scale with difficulty. Use the calculator's DevKit payout for the exact mission and tier instead of applying one static mission-type table to every objective.
Missions: the main repeatable source, scaling with difficulty.
Glitches: fix corrupted data nodes for extra Hexagons.
No loot: Races remain low-risk because the mission provides the mount.
Use your measured clear time and downtime for a server-specific rate.
Hexagons are spent at HLN-A's Hexagon Store. You can trade them for resources directly, which lets you convert mission time into materials instead of farming nodes, and you can buy Level 1, 2 and 3 loot crates that scale in value. That makes the store a real alternative to open-world gathering: if a mission loop pays well, buying resources or a crate can be more efficient than a risky farm, especially on a contested server. That trade only pays off if you know what the build actually costs: every layout in our free building template library lists its exact structure count, so you can price a base before you spend the Hexagons on materials.
Pick loops by dead-time and repeatability, not by the flashiest single reward. Select the mission and tier, time a real clear, then include travel, healing and restart downtime. The calculator applies the repeat reward only; first-completion evidence is displayed but excluded. For a broader comparison of farming value across maps, see the Element farming by map guide.
The five ranges below are community field observations from repeated runs, not inputs to the DevKit dataset. Treat them as a ballpark and confirm on your own server. The preset buttons select the matching mission but deliberately leave minutes empty.
Gauntlets like Bog Beatdown and Magma Medley Melee keep you on foot, while tracking Hunts like Cheaper by the Pack and Kingslayer benefit from strong bleed routes. Your measured time determines which loop wins for your character and server.
No loot: Races remain a low-risk starting point.
Have a Deinosuchus: compare Cheaper by the Pack and Kingslayer.
Combat-ready on foot: compare Bog Beatdown and Magma Medley Melee.
Want zero risk to yourself: The Summit Tour only endangers the escorted Parasaurs, not you.
For Small Tribes, the Hexagon economy is a way to skip some of the raw grind. A few Race completions can fund early materials without risking kit, Gamma/Beta Escorts can stabilize a rebuild once you have tame-level dinos, and Alpha Escorts or Hunts turn strong lines into repeatable income. Loot crates and bought resources can jump-start a rebuild after a wipe, and mission completions double as progress toward the Master Controller unlock and character levels. If leveling into the map is the goal, Genesis Explorer Notes tie in directly, and the honest framing applies: ask in Discord what Genesis service coverage is live rather than assuming it.
By completing missions and fixing Glitches. Missions are the main source and pay more at higher difficulty. Use Races when you have no loot, Gamma/Beta Escorts when you have tame-level dinos, and Alpha Escorts or Hunts once you are advanced.
What can I buy with Hexagons?
You spend them at HLN-A's Hexagon Store for resources directly or for Level 1, 2 and 3 loot crates that scale in value, which makes the store an alternative to open-world farming.
How many Hexagons do the best missions pay?
Use the DevKit calculator on this page: it exposes each mission's Gamma, Beta and Alpha repeat reward and calculates Hexagons/hour from your measured minutes.
What should I farm first with no loot?
Start with Race missions because the mission supplies the mount, then compare your measured completion times in the calculator.
Which Genesis mission gives the most Hexagons per hour?
In the live ASA build, tracking Hunts like Cheaper By The Pack and Kingslayer and on-foot Gauntlets like Bog Beatdown and Magma Medley Melee are the fastest, roughly 70,000 to 250,000 Hexagons per hour once you can clear them quickly. Alpha pays far more than Gamma, so push difficulty as high as you can consistently finish.
If the guide tells you the grind is bigger than the reward, the marketplace can turn that checklist into a private Discord ticket with availability confirmed before ordering, delivery timing and a clear quote.