Partial official coverage. Classification authority: heuristic regions; heuristic layers. Elevation is derived from source positions and has no independent external verification.
Known gaps; counts unknown
- Silica Pearls — count unknown
- Organic Polymer — count unknown
- Other official source families — count unknown
Metal locations on Aberration in ARK: Survival Ascended
Aberration has 961 accepted Metal source records , led by Surface (566), Bioluminescent Region (225), Element Region (170). Coordinates project source positions from Aberration_WP in ASA DevKit build 85.19.273.805383; dataset date Jul 13, 2026. GPS calibration does not establish complete coverage or access context.
Where Metal is on Aberration
| Region | Nodes | Open |
|---|---|---|
| Surface | 566 | Filter |
| Bioluminescent Region | 225 | Filter |
| Element Region | 170 | Filter |
| Layer | Nodes |
|---|---|
| Surface | 566 |
| Middle | 225 |
| Lower | 170 |
Metal source positions have derived elevation between -1,153 m and 722 m.
Densest Metal areas
Where the source records contain the most Metal nodes. Density is placement, not promised yield — harvest rates, tools, tames and server settings decide what you actually bring home.
- 17.5 / 17.534 nodes
- 27.5 / 77.525 nodes
- 52.5 / 67.524 nodes
- 22.5 / 82.520 nodes
- 27.5 / 82.520 nodes
Metal GPS coordinates on Aberration
A spread sample of 24 real published nodes, chosen to cover the map rather than one dense cluster. The full set of 961 is in the atlas.
| GPS | Region | Layer | Derived elevation | Copy |
|---|---|---|---|---|
12.6 / 66.7 | Surface | Surface | 635 m | |
14.0 / 16.7 | Surface | Surface | 657 m | |
18.5 / 88.6 | Surface | Surface | 538 m | |
24.6 / 74.9 | Surface | Surface | 561 m | |
27.4 / 59.3 | Surface | Surface | 614 m | |
31.1 / 39.7 | Surface | Surface | 548 m | |
35.9 / 83.8 | Surface | Surface | 633 m | |
37.6 / 28.1 | Surface | Surface | 566 m | |
42.1 / 73.7 | Bioluminescent Region | Middle | 278 m | |
45.4 / 62.2 | Surface | Surface | 409 m | |
50.8 / 42.0 | Element Region | Lower | -1,052 m | |
53.3 / 54.0 | Bioluminescent Region | Middle | 152 m | |
53.6 / 79.6 | Surface | Surface | 455 m | |
55.8 / 67.2 | Bioluminescent Region | Middle | 27 m | |
59.1 / 17.8 | Surface | Surface | 521 m | |
63.3 / 33.3 | Element Region | Lower | -34 m | |
63.8 / 49.2 | Element Region | Lower | -844 m | |
68.9 / 63.2 | Element Region | Lower | -68 m | |
70.9 / 13.3 | Surface | Surface | 546 m | |
71.2 / 78.1 | Bioluminescent Region | Middle | 20 m | |
74.6 / 28.1 | Bioluminescent Region | Middle | 144 m | |
81.7 / 44.4 | Element Region | Lower | 36 m | |
83.5 / 12.3 | Surface | Surface | 522 m | |
89.6 / 75.0 | Bioluminescent Region | Middle | 159 m |
Plan the run, not just the coordinate
A node list is a starting point. Use the Aberration resource atlas to combine Metal with the other resources on your route, drop pins, read the density heatmap and copy coordinates straight into a waypoint. If the return trip costs more than the farm saves, compare farming and transport lines or resource options instead.